RICOFLUX v1.0: Skies of Japan and the Dragon of Light
Play
What's new
- The first version.
- 14 tracks.
- How to play is further down this page.
New content
Music in this version 14
| Scene | Title | Artist |
|---|---|---|
| ① Title | SUMMER TRIANGLE | しゃろう |
| ② World select | 心の中の小さな宇宙 | Yuyake Monster |
| ③ World 1 map | 茶屋にて | MATSU |
| ④ Story | 大正の月 | かずち |
| ⑤ Stages, first half (1-1 to 1-12) | 流幻 | かずち |
| ⑥ Stages, second half (1-14 to 1-25) | Samurai Overdrive | MFP【Marron Fields Production】 |
| ⑦ Mid-boss (Koi of Light) | 妖怪バトル!! | MAKOOTO |
| ⑧ Boss (Dragon of Light) | 弔い合戦 | Next Arco Recordings |
| ⑨ Records and titles | しゅわしゅわハニーレモン350ml | しゃろう |
| ⑩ Time Attack, Daily Challenge, World Run | タイムベンド | かずち |
| ⑪ Sunset Mode | Taiko Warrior | MFP【Marron Fields Production】 |
| ⑫ Secret Wind Path | 和テイスト | G-MIYA |
| ⑬ Ending | 桜色に染めて | 田中芳典 |
| ⑭ Credits | Rising sun/開明 | 田中芳典 |
How to play
- Move
- Phone: swipe left/right near the bottom (the board sits right above your finger). PC: move the mouse.
- Strike
- Phone: pull down a little to charge, then flick back up or let go. PC: hold Space or left click, then release.
- Perfect timing
- Release just before the ball hits for a rainbow flash. Some secrets need it.
- Launch
- Balls launch automatically. Switch with AUTO/MANUAL (top right). Manual: tap the upper board (PC: F or right click). Run out of balls and you fail.
- Pause & settings
- Ⅱ at the top right (PC: Esc / P): restart, stage select, controls, settings, mute.
- Clear
- Break all the glowing cut glass to clear. Iron and arrows don't count. Faster times earn better medals.
Credits
Music (OpenTracks, opentracks.com)
Titles and artist names are written as their creators wrote them.
| Scene | Title | Artist |
|---|---|---|
| ① Title | SUMMER TRIANGLE | しゃろう |
| ② World select | 心の中の小さな宇宙 | Yuyake Monster |
| ③ World 1 map | 茶屋にて | MATSU |
| ④ Story | 大正の月 | かずち |
| ⑤ Stages, first half (1-1 to 1-12) | 流幻 | かずち |
| ⑥ Stages, second half (1-14 to 1-25) | Samurai Overdrive | MFP【Marron Fields Production】 |
| ⑦ Mid-boss (Koi of Light) | 妖怪バトル!! | MAKOOTO |
| ⑧ Boss (Dragon of Light) | 弔い合戦 | Next Arco Recordings |
| ⑨ Records and titles | しゅわしゅわハニーレモン350ml | しゃろう |
| ⑩ Time Attack, Daily Challenge, World Run | タイムベンド | かずち |
| ⑪ Sunset Mode | Taiko Warrior | MFP【Marron Fields Production】 |
| ⑫ Secret Wind Path | 和テイスト | G-MIYA |
| ⑬ Ending | 桜色に染めて | 田中芳典 |
| ⑭ Credits | Rising sun/開明 | 田中芳典 |
- Used under the OpenTracks track license (opentracks.com/help/articles/license). To respect prohibited use No. 8, the tracks are converted to Opus and packed into the game data (
.pak); the original audio files cannot be taken out as they are. - Credit is optional under the license, but some artists like to be credited, so every track and artist is listed.
Fonts (SIL Open Font License 1.1, openfontlicense.org)
- Dela Gothic One — artakana
- Zen Maru Gothic — Yoshimichi Ohira
- Inter — The Inter Project Authors
(Subset to the characters the game uses. License text: assets/fonts/OFL.txt in the game folder.)
Map data
- Natural Earth (public domain), naturalearthdata.com — the land on the World Select globe
Art
- Characters, cut-glass blocks, marbles, the Koi of Light, the Dragon of Light, the white crane, story panels, the World 1 map, and the spring and dawn scenery: made by Tamelabo from images generated with ChatGPT.
- Summer sea, waterfall, summer festival, autumn temple, winter village and Wind Path scenery: made from images generated with FLUX.2 [klein] 4B (Black Forest Labs, Apache License 2.0).
- Balls, paddle, light, rings, sparkles, petals, cracks, frost and the finger guide: drawn in code.
Sound
- Sound effects: all synthesized in code (no recorded sounds).
