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Focus Sound Room#01

Rainy Night Library: Rain & Clock Sounds for Study & Focus (1 Hour, No Music) | Focus Sound Room #01

What you'll hear

  1. An empty library at night: one hour of nothing but rain and a wall clock.
  2. The rain and clock sound for the whole hour, and in the final 40 seconds or so the sound slowly fades away.
  3. No narration, no music, no voices at all — the volume is mastered a little quiet, so set it as you like.

Video

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Try it

The lab bench for this episode. It runs right here on the page.

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Explained

An old reading room after hours, empty and kept open just for you. One hour of rain and a wall clock — no narration, no music. In the final 40 seconds, the sound slowly fades away.

What you're hearing

You're sitting at a desk in a library at night. On the left is a rain-streaked window, with lights and a traffic signal outside. A wall clock hangs up high, bookshelves fill the right side, and a lamp glows on the desk in front of you. It's an imaginary room, not a real place.

What you hear is five sounds layered together:

  • Rain on the window: a recording of rain hitting a windowpane. This is the main sound of the room.
  • Distant rain: a second rain recording with the high frequencies filtered out, so it sounds farther away.
  • Dripping eaves: water dripping from the edge of the roof.
  • Wall clock: a tick every second, alternating between two tick sounds and landing at the exact moment the second hand moves.
  • Room tone: the faint background sound of a very quiet room, recorded in a small apartment. It's what a room sounds like when nothing is playing.

The rain is stitched together from 20- to 40-second pieces taken from different points in the recordings, each overlapping the next by 3 seconds. Looping the same minute of rain over and over would let a sharp ear pick up the repeat. Overall loudness is about −20 LUFS (LUFS measures loudness the way our ears hear it), so it's mastered a little quiet on purpose.

The wall clock starts at 11:30 and its minute hand makes exactly one full turn, ending at 12:30. The pendulum swings back and forth once every 2 seconds. Here's what happens over the hour:

TimeWhat happens
0:00It opens on a dark screen and the sound rises gently over 4 seconds. The lamp comes on from 0:06
9:00, 27:00, 48:00A gust: the window rain and the distant rain swell a little over 5 seconds, then settle back over 8. More drops hit the glass and run at a slant
18:30, 41:00A book's pages lift and float for a moment
30:00The clock reaches exactly midnight and a wooden chime (a low marimba) sounds twice, only slightly louder than the rain. The rain dips a little and comes back over about 9 seconds
55:00Fewer and fewer drops on the window
59:20–59:50The sound slowly fades out and the room dims to half its brightness

How to use it

  • Good for: with no voices and no music, no other words get mixed in while you read, write or work through problems.
  • No sudden loud sounds: there's no thunder in the hour, and the gusts build over 5 seconds. Even the midnight chime is only slightly louder than the rain.
  • Breaks: if you like to work for 25 minutes and rest for 5, work from 0:00 to 25:00 and rest until 30:00. The midnight chime then marks the start of your second round. Work from 30:00 to 55:00, then take your second break. The sound starts to fade at 59:20, so you'll know the hour is up without checking the time.
  • Volume: start low, about where the rain is barely audible, and turn it up slowly until it feels right. Because this one is mastered quiet, switching to something else at the same volume can sound loud.
  • Mix it yourself: the "Try it" section on this page has a browser app of the same room. You can set the level of six sounds (the five above plus distant thunder) and use a timer (25 minutes by default), a 5-minute break and a note for today's goal. If the ticking bothers you, turn the clock down to zero. Distant thunder exists only in the app: raise its slider and the first far-off rumble comes within 15 to 45 seconds, then every 1 to 3 minutes after that. The app's wall clock shows the real time.

The sounds and art we used

There's no music. All the recordings come from Freesound, a site where people share sound recordings, and are released under CC0: anyone can use them freely, and no credit is required.

NameMade byFromLicense
Rain on the window: "Rain_Hitting_Window_5"SignatureSoundsOrgFreesound (#869847)CC0 1.0
Distant rain: "Raindrops on Window"clif_createsFreesound (#381417)CC0 1.0
Dripping eaves: "RAIN_Summer Rain.City Yard.Entrance Canopy.Eaves Leaking..."newlocknewFreesound (#826025)CC0 1.0
Wall clock: "1min Clock Ticking - CC0"bulkmoerlsFreesound (#813355)CC0 1.0
Room tone: "Room tone Very quiet Small apartment room loopable"visionearFreesound (#565535)CC0 1.0
Distant thunder: "Distant Thunder 1" (app only; not in the hour-long video)Fission9Freesound (#581122)CC0 1.0
Wooden chime (a low marimba; single and double)Tamelabo (composed with music21, rendered with FluidSynth and the FluidR3_GM sound font)Made by usOur own (tools: music21 BSD-3, FluidSynth LGPL-2.1+, FluidR3_GM MIT)
The hour of sound (the five recordings and the chime, mixed to the timeline above)TamelaboMade by usFollows the licenses of its parts (all CC0 or our own)
Library pictures (landscape and portrait) and the night hallway (the app's entrance)TamelaboMade by usRights held by Tamelabo
Moving parts (raindrops, clock hands and pendulum, steam, lamp flicker, pages), icons and the door logoTamelabo (drawn in code)Made by usOur own

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